//For Magazine
	SpriteOffset = Vector
		X = -4
		Y = -4
	ParentOffset = Vector
		X = -1
		Y = 10
	JointOffset = Vector
		X = 0
		Y = 0
//For Gun itself
	SpriteOffset = Vector
		X = -18
		Y = -8
	JointOffset = Vector
		X = -14
		Y = -4
	StanceOffset = Vector
		X = -4
		Y = 17
	SharpStanceOffset = Vector
		X = 2
		Y = 4
	SupportOffset = Vector
		X = -7
		Y = -7
	MuzzleOffset = Vector
		X = 28
		Y = -3
//Done by 411570N3, who is now slightly less sane as a result